
It features a directional pad, the four colored action buttons and two triggers also found on the standard Xbox 360 controller. In addition thereto it features an accelerometer for sensing rotation.Take the wheel for easy motion-controlled racing. With the Xbox 360 Wireless Speed Wheel, experience realistic, accurate steering, and feel every bump in the.If the controller is not turning on - no buttons are lighting up and Xbox is not recognizing controller connection - make sure the batteries are fully charged.
The wheel has a directional pad, the four colored action buttons (,) and two triggers just like on a standard Xbox 360 controller. In addition.Follow these steps to check/change batteries:Step 2: Push small release button. It will look like a standard eject button with a line and down arrow underneath. The cover of the battery compartment will eject.Step 3: Make sure the battery’s “+” and “-” sides match with the controller’s marked “+” and “-” pictures. Xbox 360 Wireless Speed Wheel.
I was given it as a gift a couple of years ago and after a cursory test, it was bunged into a cupboard. Yes, it's that funny U shaped thing that you sort of wave around in the air. Tip: *** Make sure the batteries are placed properly in the controller in that the “+” side of the battery matches with the “+” labeled side on the controller and the “-” side of the battery matches with “-” side on the controller.The Xbox 360 Wireless Speed Wheel was released by Microsoft on September 26, 2011.
The pad wins for casual, relaxed gaming.Where the pad does not win in this game is cornering. A full wheel-rig sits in its box in a cupboard simply because of the hassle of setting it up and putting it away each time I casually wish to play a racing game in my living room - say when the missus answers a phone call from one of her sisters. Why?First of all, I am a pad user playing F1 2014 on the Xbox.
Then I realised with this thing, I consciously had to straighten up. Stranger still the car would not straighten up. My left thumb was making involuntary movements at turns. It is very strange at first. The pad input settings cannot be changed in F1 2014 for the Xbox.So, here I go with a more serious attempt at using the speed wheel.
Update 9.2.15: I haven't spent a huge amount of time with this wheel, about 20 minutes each evening. Quite simply, the pad does not allow you to change direction as much as a wheel, including this one. And this is not down to being more smooth, which it is, but about the steering lock. Copse is especially easier. I also discovered that turn 1 was easier than with the pad. So far, same as my previous impressions and reasons for dismissal a few years ago.Taking things more seriously obviously meant going into the advanced wheel settings menu in the game and experimenting.Within a couple of dozen laps at Silverstone I got to within 4 seconds of my previous best with the pad.
Rate of error is still high.Only a bit more time will tell whether I can actually improve beyond my previous personal best with a pad. Exits are the biggest problem, especially into the pit straight. I can nail the odd lap within 8 tenths of my best with the pad and can even get ahead of my ghost car in places due to better change of direction. The trigger springs are quite weak, which means judging throttle and brake by movement, not a feel. Rate of error is still quite big, mostly on straightening out and timing the throttle application connected with that.
Definitely not compatible.)Since there is not much info about this wheel, I am listing my current and updated settings for it here:Steering Dead Zone - 7% Updated to 6% (9.2.15)Steering Saturation - 30% Updated to 50% (9.2.15)Steering Linearity - 50% Updated to 45% (9.2.15)I am still pretty sure there are better settings, so if anyone can advise I would appreciate it. (Edit: removed reference to Xbox One rumour of compatibility. But I feel it's worth a shot.

